E-commerce is a transaction of buying or selling Online. Electronic commerce draws on technologies such as mobile commerce, electronic funds transfer, supply chain management, Internet marketing, Online. transaction processing, electronic data interchange (EDI), inventory management systems, and automated data collection systems. Modern electronic commerce typically uses the World Wide Web for at least one part of the transaction's life cycle although it may also use other technologies such as e-mail. Typical e-commerce transactions include the purchase of Online. books (such as Amazon) and music purchases (music download in the form of digital distribution such as iTunes Store), and to a less extent, customized/personalized Online. liquor store inventory services. There are three areas of e-commerce: Online. retailing, electric markets, and Online. auctions. E-commerce is supported by electronic business.
E-commerce businesses may also employ some or all of the followings:
- Business-to-business buying and selling;
- Business-to-business (B2B) electronic data interchange
- Engaging in retail for launching new products and services
- Shopping web sites for retail sales direct to consumers
- Financial exchanges for currency exchanges or trading purposes.
- Gathering and using demographic data through web contacts and social media
- Marketing to prospective and established customers by e-mail or fax (for example, with newsletters)
- Providing or participating in Online. marketplaces, which process third-party business-to-consumer or consumer-to-consumer sales